Surprisingly fun and innovative - good stuff!
Thanks for the review. I appreciate ;)
True to the humour of the series and the style of classic point-and-clicks. A masterpiece.
original and fun
I have to say, Bart Bonte is one of my favourite game developers; as usual, the challenges are creative and interesting. Unlike most puzzle games which repeat the same mechanic each level, Bart mixes it up with a series of unique brain-teasers. Overall, a refreshing addition to the puzzle genre which certainly deserves more attention.
good idea, could have been better executed
It's nice to see a poetic game with some meaning to it, which gives you a 'moral' choice. The simple graphics were enchanting, as was the music. However, the slow movement does dull the experience somewhat. Also, I feel that the gameplay was a little confused - it started off as if it were shaping up to be some sort of point-and-click game, examining items and so on, and turned out to be merely a narrative with a choice at the end. I feel the final moment was rather abrupt and could have been given more weight by a more fitting build-up, which I felt was lacking.
SPOILER: On a personal note, I would like to say that if I were to die in some tragic accident, I would not want any loved one to commit suicide. If someone has died, there is no such thing as 'dying for them', they are already gone and your death would serve no purpose other than to put an end to your own suffering. This of course depends on one's belief in afterlife and so on. Just my opinion.
Great game, couple of faults
Good gameplay, nice implementation of strategy, excellent range of weapons and armour, variety of enemies.
BUG (and SPOILER): in the final boss battle, there are some enemies who can only be hurt if you use the same weapons that they are holding. This becomes impossible if they kill your character(s) holding that weapon - for example, if I'm left with one guy armed with a pistol and a sword, and this enemy is holding a machine gun, then he becomes invincible and i have to restart.
Also, it gets tedious moving from one end of the map to the other. I suggest some sort of warp system.
Otherwise, excellent game, a surprisingly good conversion of the madness series into a turn-based strategy game.
brings back memories
The closest thing I've seen to Super Smash Bros gameplay in a flash game. Well done and thank you.
very involving. storyline is simple and yet immersive. nice use of graphics and music, both are minimalist and yet capture the mood perfectly.
on my first play-through, i admittedly did not 'get' the metaphor... thankfully i read a review someone previously posted which explained it. do not read on if you do not want to see a spoiler:
the girl represents some sort of drug that the narrator is addicted to. this is the interpretation that makes most sense to me, anyway.
just thought i'd give you the kind of positive review you deserve, to help balance out those who give it a low rating because they're bad at it. as it's already been pointed out in the comments, it makes the game a lot easier if you come out of the ground at a low angle to reduce air time and vulnerability. the gameplay is innovative as far as i can tell (haven't seen a game like it before), controls are smooth (having a minimum turning circle is necessary to stop the game being too easy, though some seem to think that this constitutes 'bad controls'), graphics are engaging, level progression is good, gameplay is simple enough to get into quickly, yet varied enough to allay boredom. only constructive criticism i have would be to reconsider the system for regaining health - as it's already been pointed out, it's not fun winding around the inside of the planet trying to avoid worms when you're on full health.
overall, a very fun game which lets me pretend i'm the giant worm thing in dune.
mostly great, though spoilt by some parts
This game started off very promisingly; the graphics and voice acting were fantastic (i especially liked the attention paid to the eyes and lip-synchronisation) and the first-person view makes you feel like you are there. however, i was disappointed at the fact that, the further you progress through the game, the more ridiculous the tasks become (for instance, the way you have to use the banana); rather than feeling like a detective, i felt like i was simply working out random tasks which didn't feel as cool as detective work would have done. Also, perhaps a tad too short. In all, a great game worth playing for the visuals and sound, but the game content could have been improved - perhaps more realistic puzzles next time? Well done, anyway, I enjoyed the game.
fun for a short while
This game is fun and addictive for a short period of time, and the music is good and goes well with the game content. however, the repetetive nature of the game means it loses its fun value quite quickly.
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